DISNEY MAGIC MATCH
Working as a UI/UX Designer at Jam City, I created wireframes, UX flows and UI art for features during the development of the company’s new game, Disney Magic Match.
UI/UX Design Concept Art
UI/UX DESIGN
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Key Quest Event
Key Quest UI Mocks
Main Screen
Reward Claimed State
Info Screen
Meter States
Key Quest Wireframes and Flow
Visual References
Event Screen Explorations
Meter Icon Explorations
CONCEPT ART
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Booster Icons Update Exploration
Direction 1: Crystals or Gems
Direction 2: Physical Spells
Direction 3: Alchemist’s Tools
Old Booster Icons
Symbol Exploration
Visual References for Booster Update Theming
Direction 1: Crystal References
Direction 2: Spell References
Direction 3: Magical Tools References
Rate Us Popup Art
Original Concept Art
Final Illustration from Outsourcers
Visual Reference
Early Exploration
Leaderboard Event Icon
Icon Concept Art
Final Illustration from Outsourcers
In Context
Visual Reference
Early Exploration