DISNEY MAGIC MATCH

Working as a UI/UX Designer at Jam City, I created wireframes, UX flows and UI art for features during the development of the company’s new game, Disney Magic Match.

UI/UX Design‍ ‍Concept Art

UI/UX DESIGN

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Key Quest Event

Key Quest UI Mocks


Main Screen

Reward Claimed State

Info Screen

Meter States

Key Quest Wireframes and Flow


Visual References


Event Screen Explorations

Meter Icon Explorations

CONCEPT ART

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Booster Icons Update Exploration

Direction 1: Crystals or Gems

Direction 2: Physical Spells

Direction 3: Alchemist’s Tools

Old Booster Icons

Symbol Exploration


Visual References for Booster Update Theming

Direction 1: Crystal References

Direction 2: Spell References

Direction 3: Magical Tools References

Rate Us Popup Art

Original Concept Art

Final Illustration from Outsourcers

Visual Reference

Early Exploration

Leaderboard Event Icon

Icon Concept Art

Final Illustration from Outsourcers


In Context

Visual Reference

Early Exploration

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PARADISE FORTUNE CASINO